Switching Game Engines from Unity to Unreal though both are awesome!

We are proud to announce that we will be upgrading and switching our our entire project from Unity3D to Unreal Engine 4.2.x / Unreal Engine 5 (Visuals Only). With said change we will give ourselves much more wiggle space when it comes to effects implementation, game design, as well as video edits. We have launched prototypes, alpha tests, and eve public betas in the past for numerous projects and we believe that this is the right move for everyone involved. Below are a few of our past prototypes that didn’t quite make the cut.

Prison Exploration 1

Just a small test run of the prison scene created by Gabro Media from the Unity3d Asset Market.

Put together by: Witchbig.

Testing follow actions

Testing a simple follow script on skybox settings set to complete darkness with minimal area lighting.

Put together by: Witchobig and Adtarah

Prison Exploration 2

Prison level (No actors) second glance put together by: WitchoBig.

Characters designed by Wold3D avatars using readyplayer.me Create your own today!

Looking back, It was fun putting our ideas onto a Game Engine (Unity3D) and seeing some of our ideas begin to come to fruition; however, we needed a bit more power and speed as far as production and cutting edge.

Unity Is Great for Starters…

Unity was the perfect editor for us getting started; however, for us… We had no other option but to switch over to Unreal Engine do to most of our contributors being only versed in UE4+ as well as having much better success with producing rapid prototypes; however, we still love and use Unity3d for other projects namely mobile. After learning much in the scripting of C# (I myself already am pretty versed in C++) and learning the ropes of visual event scripting. I took the dive into learning the functional scripting in Blue Prints for Unreal and it was not as bad as everyone made it out to be. After a few recent developments by Epic Games; we’ve had the privilege of gaining early access to tools that were far beyond the scope of capabilities in Unity3D.

That being said… We are proud to announce the change and what all we plan to launch in the near future. We are now all within the Unreal world with each of our contributors able to now focus on their special thing from Character creation and design, Levels, and even FX. We are now getting ready for some Next Gen, cutting edge, and very entertaining content for you guys to enjoy.

Be sure to sign up for updates as we embark upon this journey with Epic Games.

Though we chose to continue our projects in Unreal Engine. We yet believe that both engines are unparalleled and as an game development group we encourage you guys to check both out and see what is best fitting for you. Links to them are below

Make Something Unreal!

Unreal Engine is a complete suite of development tools for anyone working with real-time technology. It gives creators across industries the freedom and control to deliver cutting-edge entertainment, compelling visualizations, and immersive virtual worlds.

Click here for more info>>

Everything you need to succeed

Unity is so much more than the world’s best real-time development platform – it’s also a robust ecosystem designed to enable your success. Join our dynamic community of creators so you can tap into what you need to achieve your vision.

Click here for more info >>

Your reaction to this post:
+1
0
+1
0
+1
0
+1
0
+1
0
+1
0
+1
0

Leave a Reply

Your email address will not be published. Required fields are marked *